101-2570 Hemlock Street

Vancouver , B.C., V6H 2V4

(604) 617 1737

email: jen.anne.morgan@gmail.com

web site: www.leavesturn.com

jen morgan




Objective

 

To work as a video game artist as part of a creative, energetic and cutting edge team.  To use my skills and broad understanding of art, animation and illustration as a benefit to my role as an environment modeler.

 

 

Work Experience




June 2007 – present

·          Slant Six Games - Environment Artist: modeling and texturing on SOCOM: Confrontation for the PS3

 

July 2003 – May 2007

·          Electronic Arts Canada, Electronic Arts Blackbox - Environment Artist: modeling and texturing on Skate, Need For Speed ProStreet, Need For Speed Carbon, Need For Speed Most Wanted, Need For Speed Underground 2, and James Bond Everything or Nothing.

 

January 2005 - April 2005

·          Emily Carr Institute - Teaching Assistant: instruction in 3D Studio Max, Adobe After Effects, etc

 

June 2002 – August 2002

·          Lost Boys Studios - Internship: produced a short CG animation, through all steps of production including modeling, texturing and animating in Maya and compositing in After Effects.

 

January 2002 - April 2002

·          Emily Carr Institute - Peer Tutor: instruction in 3D Studio Max, Adobe After Effects, etc

 

2000 - present

·          Cactus Club Restaurants - several commissioned paintings, digital illustrations and designs

 

1998 (Dec) - 1999 (Apr)

·          Surrey Art Gallery - Volunteer: Assistant to drawing instructor for children 8 to 13 years of age

 

 

Education




2000 - 2005

·          Emily Carr Institute - Bachelor of Media Arts (animation): classical and computer animation, fine arts, photography, art history, English

 

1990 - 1997

·          Private instruction in drawing, design and painting

 

 

Skills/Profile




 

·          works well in a team, quick learner, good leadership skills

·          excellent problem-solver, hardworking and motivated, great time management skills

·          several years experience modeling and texturing environments for current gen and next gen games

·          extensive knowledge of 3D Studio Max; extensive knowledge of modelling in Maya

·          extensive knowledge of Adobe Photoshop; working knowledge of Corel Painter and Adobe Illustrator

·          working knowledge of Dreamweaver and Flash

·          working knowledge Adobe After Effects and Premiere Pro

·          rudimentary knowledge of Protools

·          my interests include illustration, photography, animation, creative writing, comics, movies and music

 

 

Achievements/Screenings/Awards




·          March 2006 -  CBC aired Thirteen on CBC Zed Candid

·          November 2005 - screening of Amber: Northwest Film and Video Festival, Portland - (selected for the 32nd Best of the Northwest Film & Video Festival Tour)

·          October 2005 - screening of Amber: Student Shorts, Toronto

·          June 2005 - finalist (Amber): Great Canadian Art Competition, Vancouver

·          May 2005 - screening of Amber: Northwest Film Forum Seattle Student Film Festival, Seattle

·          2005 - selected for "Star Program": Electronic Arts - (includes a scholarship and full time offer of employment )

·          2000 - Tung Wa Scholarship Award: Emily Carr Institute

·          2000 - District Scholarship (Fine Arts): North Delta Senior Secondary

·         May 1999 - Award of Merit in Visual Arts/Illustration: Delta Arts Council - MADD Fest '99

 

 

References



 

Available upon request